final class VoterCircle extends Circle<NodeV>
Circle.RegisterPainter| Modifier and Type | Field and Description |
|---|---|
(package private) static float |
VOTER_CIRCLE_RADIUS
The radius of each voter circle.
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| Constructor and Description |
|---|
VoterCircle(Circle<?> _inCircle,
int _level,
VotespaceV vV)
Constructs a VoterCircle.
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| Modifier and Type | Method and Description |
|---|---|
(package private) NodeV |
candidateV()
The current candidate view for all nodes of this circle, or null if there is none.
|
(package private) float |
nodularStandOff()
The radius of clear space surrounding each count node of this circle.
|
(package private) void |
remodelOut()
Recursively remodels this view and its outward views to match the currently scoped
votepath.
|
capacity, inCircle, isVisible, level, mosquitoBar, nodeV, outCircle, registerPainter, setCountNodeV, setMosquitoBar, setVisible, svgView, votespaceVparent, setParentstatic final float VOTER_CIRCLE_RADIUS
VoterCircle(Circle<?> _inCircle, int _level, VotespaceV vV)
Circle.inCircle(),
Circle.level()void remodelOut()
NodeV candidateV()
CirclecandidateV in class Circle<NodeV>float nodularStandOff()
CirclenodularStandOff in class Circle<NodeV>